﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Zeus.Classes.Engines
{
    public class MeshEngine
    {
        public void Create(string Type)
        { }
        public void EditVertices()
        { }
        public void Delete()
        { }
        public void EditLight()
        { }
        public void EditTexture()
        { }
    }
}
